Bandai Namco shared the details of the latest Elden Ring patch, and ray-tracing is a part of the update. Support for it is most notable new feature. However, it will only be for the latest consoles. At the same time, PvP balance adjustments were made and many bugs were fixed.
This new patch, which brings the game to version 1.09, allows PlayStation 5, Xbox Series X, and PC players to activate ray-tracing for Elden Ring. To do so on consoles, simply access the Game Options and activate ray-tracing. For the PC, on the other hand, the adjustments are made from the graphics section and is enabled if the device is compatible with this technology.
However, the company also warned that using ray-Tracing in Elden Ring may affect elements such as resolution and frame rate. To ensure the best performance, these are the technical specifications on PC:
- Operating System: Windows 10
- Processor: Intel Core i5-10600K or AMD Ryzen 5 3600XT
- Memory: 16 GB RAM
- Graphic Card: NVIDIA GeForce RTX 3060 Ti, 8 GB or AMD Radeon RX 6700 XT, 12 GB
- Recommended Graphics Setting: 1080p – Low quality – Low Ray Tracing
- Operating System: Windows 11
- Processor: Intel Core i7-10700K or AMD Ryzen 7 3800XT
- Memory: 16 GB RAM
- Graphic Card: NVIDIA GeForce RTX 3070 Ti, 8 GB or AMD Radeon RX 6900 XT, 16 GB
- Recommended Graphics Setting: 1080p – High quality – High Ray Tracing
As part of the patch, there were also adjustments mainly to the PvP section. Ashes of War properties were modified, the power of certain attacks was decreased and an invincibility window was added to respawning in the colosseum. You can review the full list of changes for Elden Ring version 1.09 in the patch notes.
This game update comes after the announcement of a DLC expansion for Elden Ring, called Shadow of the Erdtree. So far, very little is known about it and no release date has been set yet.
Elden Ring is currently available on PS4, PS5, Xbox Series X, Xbox One, and Windows PC via Steam. Patch 1.09 is up on all platforms.