Ubisoft’s Big Triple-A Games Will Be $70 According To CEO



build muscle

wow warcraft alliance horde cataclysm leveling guide

Following the launch of PlayStation 5 and Xbox Series X/S, multiple video game publishers bumped up the price of new-gen versions of some of their games. While Ubisoft resisted that trend to this point, CEO Yves Guillemot tells Axios in an exclusive interview that it is making $70 the standard price for bigger triple-A experiences published by the company. 

We already knew that the new-gen versions of Ubisoft’s long-in-development pirate game, Skull and Bones, would retail for $70, but now it appears to be the start of the standard pricing for Ubisoft. In that interview with Axios, Guillemot stated that “Some of the games will come at the same price as the competition. The big AAA games will come at $70.” 

In 2020, Ubisoft CTO Frédérick Duguet said that games released in 2020 would not reach the $70 mark (and they didn’t, outside of special editions). Then, last year, Duguet said, “In terms of pricing, we’ve been analyzing the competitive dynamics of the past quarter, and we are still looking at new opportunities, but we have not made any decision yet.” Today’s Axios interview with Guillemot is the first indication that Ubisoft has come to an official decision regarding its pricing.

Ubisoft is far from the only gaming company increasing prices. Publishers like 2K Games, Activision, and Sony have been selling select games for $70 since the introduction of the new consoles in 2020. Meanwhile, just last month, PlayStation announced it was raising the price of its PlayStation 5 consoles in select, non-U.S. markets. Skull and Bones, the first $70 Ubisoft title, is set to launch on November 8. It’s worth noting that new-gen versions of Assassin’s Creed Mirage are currently listed on retailer websites for $50.

You can read the full interview with Guillemot, which touches on subjects like the Ubisoft’s troubled workplace culture, the company’s current approach to NFTs following Ghost Recon Breakpoint’s integration of them, and plenty more here.

View Original Source Here

Redfall goes in for the kill, releasing on Xbox, Game
Get Ready to Design your Dream Garden with Garden Simulator,
The Xbox April Update is Rolling Out Soon   
Swordbreaker: Origins Review
Share of the Week – Star Wars Jedi: Survivor
Official PlayStation Podcast Episode 458: Access Granted
How Square Enix built Final Fantasy XVI’s fantastical, believable, lived-in
10 PlayStation Showcase Announcements We’d Like to See
Review: Aka (Nintendo Switch)
Fire Emblem Engage Voice Actors Officially Announce Their Characters
Tales Of Symphonia Remaster Confirmed For February 17 Launch
Sports Story Hitting the Links, Pitch, and Court in December
SteelSeries Apex 9 TKL
Steam had 10M people playing at the same time this
Hideo Kojima had an idea for a Policenauts sequel ‘but
MSI intends ‘to continue with Afterburner’ overclocking app despite not
CYBERPUNK 2077 Walkthrough Gameplay Part 1
RAMBO THE VIDEO GAME Gameplay Trailer
MotoGP™ 18 The Official Videogame
A WAY OUT Walkthrough Gameplay Part 1
PLAYSTATION SHOWCASE 2021
First Look at Bayonetta 3 Gameplay – Nintendo Switch
Little Nightmares II
Top 10 Best Live Action Video Game Trailers
Best PS5 and PlayStation Memorial Day Deals Right Now: Save
Microsoft “listening” as EU joins others in formally contesting Activision
The Last of Us Part 1 gets 25-day delay on
How Long Is The Legend of Zelda: Tears of the