Video: Digital Foundry’s Technical Analysis Of Metroid Dread On Switch



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Metroid Dread has finally landed on the Switch this week, and now the experts over at Digital Foundry have shared their own technical analysis of Samus’ new adventure.

So, how does it hold up? In docked mode, the game delivers a 1600×900 resolution, and in portable mode, it’s apparently just as stunning – running at a “native 720p” – likely to showcase the new OLED display.

In terms of the game’s performance, the target frame rate is 60fps, although sometimes there are some slowdowns possibly tied to “background streaming”. And cutscenes are capped at 30fps.

Apart from this, one notable inclusion worthy of mention in Metroid Dread is the addition of 5.1 surround sound – something that’s rarely heard on the Switch:

“With Metroid Dread, Mercury Steam not only showcases surround sound ‘done proper’ on the system, it’s also something of a masterclass in general for sound design and layout, giving us one of the most powerful aural experiences of the year.”

Digital Foundry signs off by saying this is easily the “best game” MercurySteam has ever worked on – breathing new life into the series.

If you would like to learn more about Metroid Dread, be sure to check out our own Nintendo Life review of the game, we awarded it an outstanding 10 out of 10 stars.

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