Gwent’s first two seasonal journeys are back, without the time

build muscle

wow warcraft alliance horde cataclysm leveling guide

Since 2020, the standalone version of collectible card game Gwent (opens in new tab) has had a battle pass equivalent called journeys, which gave players three months to earn rewards including avatars, animated borders, card backs, and skins, with the shiniest ones only available on a second reward track you had to pay to unlock. Most of the journeys were based on a character from The Witcher, with an original short story about them appearing chapter by chapter each week.

Journeys gave players a reason to keep coming back to Gwent, with quests that encouraged trying different factions and decks. They were also controversial due to the brutal grind it took to earn the best rewards before the next journey came along. That’s changed as of Gwent’s May update, which has brought back both of the first two journeys, Geralt’s and Ciri’s, for an unlimited time. Some extra rewards have been added too: auras based on witcher signs for Geralt and trophies for Ciri.

Rather than leveling up whichever journey is currently available, now you can select which one you’d like to progress. The next three journeys (Alzur, Yennefer, and Triss) will return as permanent additions in July, with the final three (Aretuza, Regis, and Dandelion) in November. 

The latest update brings Gwent up to version 10.5, and adds a new keyword, Timer, to any cards that had effects that triggered after a countdown, changing them so they’ll now go off before any other end-of-turn effects. That might make some make interesting synergies possible—as the patch notes (opens in new tab) explain, cards like Portal and Megascope can now summon an engine card that will have its ability go off in the same turn. A few other cards have been tweaked, including Hen Gaidth Sword.

Another singleplayer Gwent game, announced in February, is still in the works and should be out this year. 

Read more: ‘It all started with a gif of a cat’: How Gwent went from minigame to gorgeous standalone CCG

View Original Article Source Here

Mrs.Cat Between Worlds Review
How Minecraft Legends Twists Classic Minecraft Ideas Into All-New Shapes 
Free Play Days
Magic: The Gathering and Smite Collide in New Season of
Blooming Terror – Building The Last of Us episode 2
Forspoken Purple Magic guide: How to get the most out
One Piece Odyssey Demo Release Date Revealed in New Trailer
How Dead Space taps into PS5 haptics and adaptive triggers
Review: Aka (Nintendo Switch)
Fire Emblem Engage Voice Actors Officially Announce Their Characters
Tales Of Symphonia Remaster Confirmed For February 17 Launch
Sports Story Hitting the Links, Pitch, and Court in December
SteelSeries Apex 9 TKL
Steam had 10M people playing at the same time this
Hideo Kojima had an idea for a Policenauts sequel ‘but
MSI intends ‘to continue with Afterburner’ overclocking app despite not
CYBERPUNK 2077 Walkthrough Gameplay Part 1
MotoGP™ 18 The Official Videogame
A WAY OUT Walkthrough Gameplay Part 1
First Look at Bayonetta 3 Gameplay – Nintendo Switch
Little Nightmares II
Top 10 Best Live Action Video Game Trailers
How The Last of Us TV Series Makes Its Opening
Hitman 3 Becomes ‘Hitman World Of Assassination,’ Includes Access To
Cult Of The Lamb Is Getting A Major Content Update
Flashy New Gameplay Trailer Reveals Witchfire Will Use NVIDIA DLSS3